[gallery size="medium" ids="192,194,191,193"]

Creation Process

Previz design/storyboarding done in Mischief • Environments pencilled as vector graphics in Affinity Designer and Clip Studio Paint • Colored in Photoshop • Frame-by-frame character

A Point’n’Click Adventure Game (2017, wip)

This is a short personal game project. Currently (September 2017) 3 of the 7 intended rooms (environment art) have been illustrated.

Video is best viewed on a largish display in a dark environment. Contains in-game audio.

Creation Process

Previz design/storyboarding done in Mischief • Environments pencilled as vector graphics in Affinity Designer and Clip Studio Paint • Colored in Photoshop •
Frame-by-frame character animation done in Clip Studio Paint (Manga Studio) • full-screen cinematics in Adobe Aftereffects • The game is being built using Visionaire Studio 4 (a specialized tool for creating adventure games) • scripting done in LUA • shaders done in GLSL.

Scope of this Project

This is a one man project touching upon the topics of Game Design, Story, Puzzle Design, Graphical Assets, Animation, Sound Design and coding.
Using CC music by various artists.