Characters and background art for a player-VS-player strategic game in 2014. Gameplay elements and engine were already partly developed when I was invited into the project to develop the visual aspect. For an earlier visual style exploration, click here.
Project currently on hiatus.
Creation Process
This is final visual style • Character art made directly in Photoshop and Clipstudio Paint (Manga Studio).
Cutouts made for all characters for use in 2D rigging. Cutouts include separated hands (L/R), lower arms (L/R), upper Arms (L/R), upper body, belly (center), neck, Lower legs (L/R), upper legs (L/R), feet (L/R), head and 3 layers of hair.
A few examples of previz, art style tests, perspective tests and concept art for various special objects follow.






