Visual Style Exploration for PVP Game

Gallery of simplistic minions and rare characters early designs for a player-vs-player game circa 2014. Designs based around the concept of a block/cube. This early visual style was abandoned for a more refined style along with gameplay changes  that would put emphasis on hero characters as opposed to minions (see here). Made in Photoshop, based on an (apparent) “cubed” aesthetic.

(minions imagined on a grid – this is not actual game footage)